Sawbones Scoundrel Healing Build Guide
A master of Pharmacology and invigorated by contraband underworld medicine and Kolto healing liquids, the Sawbones Scoundrel utilizes emergency medpacs and dispersed clouds of Kolto to cure and heal wounded allies. This SWTOR 4.0 Sawbones Smuggler Scoundrel healing build is intended for Operations and Flashpoints combining Energy restoration with enhanced burst and sustained healing.
Talents allow you to customize your Sawbones Scoundrel by selecting abilities and passives suitable for your own style of play or a specific encounter.
Stats are the base values that effectively determine the capability of your Sawbones Scoundrel to deal and mitigate damage and regenerate health.
Item Modifications allow you to upgrade and optimize your Sawbones Scoundrel gear and equipment by augmenting your armor and weapons with prioritized stats.
Sawbones Scoundrel Healing Guide
This SWTOR Smuggler Scoundrel Sawbones Healing Build Guide is revised for game update 4.0 and optimized for level 65 Sawbones Scoundrels with focus on endgame Operations and Flashpoints. Information on SWTOR Sawbones Scoundrel Healing priority rotations and cooldowns, stat priorities and item modifications is deliberately generalized.
To get the most out of your Sawbones Scoundrel, you should adapt this SWTOR Smuggler Scoundrel Sawbones Healing Build to complement your own style of gameplay, group composition, and encounter at hand.
Don’t be afraid to experiment and try everything that is perceived as wrong.